News

Unreal Engine 5.9 Preview Is Here: AI Agents, Browser Games & What's New NEWS
Unreal Engine 5.9 Preview Is Here: AI Agents, Browser Games & What's New
Epic has released Unreal Engine 5.9 MegaJam Preview. Explore its AI agents, Unreal Canvas, experimental WebAssembly/WebGPU browser support, rendering upgrades, and Blueprint scripting improvements—and why this is not yet a... Czytaj dalej...
Unreal Engine 6 and AI: MCP, Developer Assistants and the Future of Game Creation NEWS
Unreal Engine 6 and AI: MCP, Developer Assistants and the Future of Game Creation
Discover Epic's plans for AI-assisted Unreal Engine 6 workflows, MCP integrations and developer productivity tools. Czytaj dalej...
Is Unreal Engine 6 Removing Blueprints? What Developers Need to Know NEWS
Is Unreal Engine 6 Removing Blueprints? What Developers Need to Know
New November 2026 reporting suggests a major change to Epic's Blueprint migration plan. Here's what it means for UE5 developers. Czytaj dalej...
Unreal Engine 6: Release Date, Verse, Scene Graph and Everything Developers Should Know NEWS
Unreal Engine 6: Release Date, Verse, Scene Graph and Everything Developers Should Know
Epic targets Unreal Engine 6 Early Access for late 2027. Explore Verse, Scene Graph, cross-game content and the latest roadmap developments. Czytaj dalej...
ForgeWireX logo on a black background with a blue X and glowing white lettering NEWS
ForgeWireX v2.46 Is Released — Take Control of Unreal Engine Blueprint Wires
ForgeWireX v2.46 is now available for Unreal Engine 5.6, 5.7 and 5.8. Discover seven wire styles, draggable handles, six visual presets, crossing effects, quick editing tools, and our illustrated user... Czytaj dalej...
Choosing an Unreal Engine 5 Version: What to Check Before Upgrading NEWS
Choosing an Unreal Engine 5 Version: What to Check Before Upgrading
Before moving a project to a newer Unreal Engine release, check plugins, project dependencies, feature maturity, and your target platforms. Czytaj dalej...
Retro-futuristic computer and technology scene representing evolving development tools NEWS
From Experimental to Production-Ready: Big Unreal Engine Milestones in 5.6–5.8
A quick look at how key Unreal Engine systems matured across versions 5.6, 5.7, and 5.8. Czytaj dalej...
Unreal Engine 5.8: Mesh Terrain, MegaLights, Lumen Lite, and More NEWS
Unreal Engine 5.8: Mesh Terrain, MegaLights, Lumen Lite, and More
UE 5.8 adds new worldbuilding tools, advances real-time lighting, improves animation and physics workflows, and expands AI-assisted development. Czytaj dalej...
Unreal Engine 5.7: PCG Goes Production-Ready and Rendering Gets a Boost NEWS
Unreal Engine 5.7: PCG Goes Production-Ready and Rendering Gets a Boost
UE 5.7 brings major milestones for procedural worldbuilding and materials, plus new foliage, lighting, animation, and in-editor assistance tools. Czytaj dalej...
Unreal Engine 5.6: Faster Worlds, Better Animation, and Smoother Workflows NEWS
Unreal Engine 5.6: Faster Worlds, Better Animation, and Smoother Workflows
UE 5.6 focuses on smoother large worlds, faster iteration, stronger in-editor animation tools, and a more streamlined editor. Czytaj dalej...